Category: iCARE

  • iCARE: Show me the data!

    As hinted in my previous blog post, I’ve been working on a dashboard web app to show iCARE app data captured from Sierra Leonne. I began working on this using a simple Bootstrap template as its super useful for creating fast, responsive grid layouts which work out the box on mobiles to big screens. I […]

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  • It has been around 7 months since the iCARE Community project was launched and begun being widely used in Sierra Leonne. And whilst the app itself has been functioning excellently, there has still been various issues and challenges that are still on-going. This blog post is fundamentally about these challenges and how we’ve tried to […]

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  • It was decided early on in the project planning stages that we would implement a branching story in the app. This benefits many things: Increases replay-ability – a user can intentionally choose a different path during next play to see different outcomes. Improves retention – having to think before making a choice means you are […]

    Read more

  • During early development stages, all app tests were done at TELMeD HQ, between the dev team and locally depending on who’s input and feedback was required. A lot of the feedback we received was verbal via regular Skype meetings, emails, Google docs and via our project management tool: Redbooth. We used GitHub throughout, but because […]

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  • The iCARE app has multiple interactions to make the story more engaging and interesting. Each also offers variations in what they can do and are all automatically generated from the xml file for the app. Making it very easy to manage and edit later. Interaction helps focus the mind and with the app incorporating a […]

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  • One of the criteria for this project was to eventually make it open source. Whilst I’m not sure if this will actually happen, it did make me think more about my code and how best to approach the way in which new content gets added or changed. Few things this post will include are: How we’re […]

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  • — This post was written by Elizabeth Seymour — The main character in the story in our iCARE project is our narrator, Mariatu Kamara. She lives in a rural village in Sierra Leone with her husband Ali, son Mohamed and daughter Yaema. The Kamara’s live in a 3 roomed house with Ali’s parents and his […]

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  • — This post was written by Elizabeth Seymour — As the illustrator for the iCARE project, I have had the task of recreating a rural village from Tonkolilli in Sierra Leone in a recognisable, and yet comic-book fashion – quite a challenge! Our contacts in Masanga Hopsital were able to give me a little information […]

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  • As my role as lead developer for the iCARE project, I wanted to make sure this app works as well as possible on the mobile devices being sent out to Tonkolilli in the summer (iPad Air 2 – 16GB, WiFi only). I’ve chosen to develop the app using open source code and frameworks to help […]

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  • Development of a Logo

    — This post was written by Elizabeth Seymour — After the Ebola Community Project was given it’s official name iCARE (Infection Prevention Control and Ebola Resilience Education) I was asked to come up with some designs for a logo. Step 1: Sketch out ideas I began by doing a few sketches with pencil and paper, […]

    Read more

  • iCARE: Show me the data!

    As hinted in my previous blog post, I’ve been working on a dashboard web app to show iCARE app data captured from Sierra Leonne. I began working on this using a simple Bootstrap template as its super useful for creating fast, responsive grid layouts which work out the box on mobiles to big screens. I […]

  • iCARE: What we’ve learned 7 months on

    It has been around 7 months since the iCARE Community project was launched and begun being widely used in Sierra Leonne. And whilst the app itself has been functioning excellently, there has still been various issues and challenges that are still on-going. This blog post is fundamentally about these challenges and how we’ve tried to […]

  • iCARE – building for a branching story with dynamic use of audio and graphics

    It was decided early on in the project planning stages that we would implement a branching story in the app. This benefits many things: Increases replay-ability – a user can intentionally choose a different path during next play to see different outcomes. Improves retention – having to think before making a choice means you are […]

  • iCARE – testing and debugging locally and from Africa

    During early development stages, all app tests were done at TELMeD HQ, between the dev team and locally depending on who’s input and feedback was required. A lot of the feedback we received was verbal via regular Skype meetings, emails, Google docs and via our project management tool: Redbooth. We used GitHub throughout, but because […]

  • iCARE – interaction and scaffolding examples and how they work

    The iCARE app has multiple interactions to make the story more engaging and interesting. Each also offers variations in what they can do and are all automatically generated from the xml file for the app. Making it very easy to manage and edit later. Interaction helps focus the mind and with the app incorporating a […]

  • iCARE – making an app thats easy to edit, and the workflow involved

    One of the criteria for this project was to eventually make it open source. Whilst I’m not sure if this will actually happen, it did make me think more about my code and how best to approach the way in which new content gets added or changed. Few things this post will include are: How we’re […]

  • iCARE – meet the characters

    — This post was written by Elizabeth Seymour — The main character in the story in our iCARE project is our narrator, Mariatu Kamara. She lives in a rural village in Sierra Leone with her husband Ali, son Mohamed and daughter Yaema. The Kamara’s live in a 3 roomed house with Ali’s parents and his […]

  • Illustrating Tonkolilli

    — This post was written by Elizabeth Seymour — As the illustrator for the iCARE project, I have had the task of recreating a rural village from Tonkolilli in Sierra Leone in a recognisable, and yet comic-book fashion – quite a challenge! Our contacts in Masanga Hopsital were able to give me a little information […]

  • iCARE – challenges with loading many assets into an app

    As my role as lead developer for the iCARE project, I wanted to make sure this app works as well as possible on the mobile devices being sent out to Tonkolilli in the summer (iPad Air 2 – 16GB, WiFi only). I’ve chosen to develop the app using open source code and frameworks to help […]

  • Development of a Logo

    — This post was written by Elizabeth Seymour — After the Ebola Community Project was given it’s official name iCARE (Infection Prevention Control and Ebola Resilience Education) I was asked to come up with some designs for a logo. Step 1: Sketch out ideas I began by doing a few sketches with pencil and paper, […]