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Digital Education are pleased to announce an exciting new update to the YourVoice student feedback web app. With an updated interface and newly developed integration, this post will briefly outline the changes and benefits for new and existing users of the web app. If you have not heard of YourVoice, it’s a streamlined, responsive web […]
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The Peninsula Communication Skills (PCS) app has been well received since its development a few years ago. Students benefit from the apps various vignettes it provides for scenarios such as breaking bad news and my favourite: Dealing with angry patients. Those that haven’t seen the app before, each vignette hosts videos of good and bad examples […]
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Technology aside, what is Globus Pharyngeus? Globus Pharyngeus is the term applied to the sensation of a lump or discomfort in the throat. This is a fairly common condition and represents about 4% of new referrals to an Ear, Nose and Throat specialist. Why develop an app for this? The app was designed […]
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If you’re reading this post out of interest but unsure what the QuizIt Champion app (aka just ‘QuizIt’ for short) is about, then lets first cover the essentials of what this app is. QuizIt is a gamified quiz app with a twist. Built for students to further engage and consolidate their learning by creating and answering QuizIts, […]
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THE DESIGN After reviewing the content required for the app, the feature requests and some discussions around who it’s for and how it will be used, I created a few initial draft designs which highlighted how the app will be played out and flow… Click on a thumbnail to see the full image The […]
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The following information about Globus Pharyngeus was written by Mr. Hisham Khalil and has been copied from the ENT Plymouth website. For more information, visit ENT Plymouth’s website. What is Globus Pharyngeus? Globus Pharyngeus is the term applied to the sensation of a lump or discomfort in the throat. This is a fairly common condition […]
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As hinted in my previous blog post, I’ve been working on a dashboard web app to show iCARE app data captured from Sierra Leonne. I began working on this using a simple Bootstrap template as its super useful for creating fast, responsive grid layouts which work out the box on mobiles to big screens. I […]
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It has been around 7 months since the iCARE Community project was launched and begun being widely used in Sierra Leonne. And whilst the app itself has been functioning excellently, there has still been various issues and challenges that are still on-going. This blog post is fundamentally about these challenges and how we’ve tried to […]
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It was decided early on in the project planning stages that we would implement a branching story in the app. This benefits many things: Increases replay-ability – a user can intentionally choose a different path during next play to see different outcomes. Improves retention – having to think before making a choice means you are […]
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During early development stages, all app tests were done at TELMeD HQ, between the dev team and locally depending on who’s input and feedback was required. A lot of the feedback we received was verbal via regular Skype meetings, emails, Google docs and via our project management tool: Redbooth. We used GitHub throughout, but because […]
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The iCARE app has multiple interactions to make the story more engaging and interesting. Each also offers variations in what they can do and are all automatically generated from the xml file for the app. Making it very easy to manage and edit later. Interaction helps focus the mind and with the app incorporating a […]
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One of the criteria for this project was to eventually make it open source. Whilst I’m not sure if this will actually happen, it did make me think more about my code and how best to approach the way in which new content gets added or changed. Few things this post will include are: How we’re […]
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— This post was written by Elizabeth Seymour — The main character in the story in our iCARE project is our narrator, Mariatu Kamara. She lives in a rural village in Sierra Leone with her husband Ali, son Mohamed and daughter Yaema. The Kamara’s live in a 3 roomed house with Ali’s parents and his […]
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— This post was written by Elizabeth Seymour — As the illustrator for the iCARE project, I have had the task of recreating a rural village from Tonkolilli in Sierra Leone in a recognisable, and yet comic-book fashion – quite a challenge! Our contacts in Masanga Hopsital were able to give me a little information […]
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As my role as lead developer for the iCARE project, I wanted to make sure this app works as well as possible on the mobile devices being sent out to Tonkolilli in the summer (iPad Air 2 – 16GB, WiFi only). I’ve chosen to develop the app using open source code and frameworks to help […]
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— This post was written by Elizabeth Seymour — After the Ebola Community Project was given it’s official name iCARE (Infection Prevention Control and Ebola Resilience Education) I was asked to come up with some designs for a logo. Step 1: Sketch out ideas I began by doing a few sketches with pencil and paper, […]
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— This post was written by Elizabeth Seymour — The 6th November marks 42 days since the last case of Ebola in Sierra Leone – meaning the country can be officially declared Ebola-free. This is a massive achievement for the local health professional and communities, and eBuddi has been credited as playing a role in […]
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— This post was written by Arunangsu Chatterjee — Yet again, another piece of work we started has been shortlisted for an EU Health Innovation Award. The project relates to a digital toolkit designed to provide a virtual classroom, and which has been used to train health care workers about infection prevention and control in countries affected […]
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Gamification is a term batted around a lot lately. It’s not a game like you’d play on the Playstation, nor is it a quick bit of mind numbing nonsense where you tap here, tap there and here’s some new levels you just unlocked. It’s a term being used to ‘gamify’ learning…generally speaking. Therefore it’s quite […]
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I’ve talked about how a question gets automatically given a difficulty rating, and the importance of rating a question good or bad question with a thumbs up or down… But what difference does it all make in certain areas of the app? Read on… When a question is first created its kind of in no […]