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— This post was written by Tim Wheeler — In June 2013, following our 3D project for Dental Education Facilities, we were tasked with creating an innovative demo project using a 3D model of the inside of a mouth to be viewed in the Immersive vision theatre. Our demo was presented to various members of […]
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We are pleased to inform you of an exciting new training resource available for use by your Faculty. lynda.com is an online training library that compliments existing University training and support material including a wide range of tutorials dedicated to specific skills, subject areas and software. lynda.com forms part of the delivery of the Digital Learning Environment (DLE) […]
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— This post was written by Arunangsu Chatterjee — Medical practitioners now collect a range of information about their professional practice for their appraisal and revalidation process. One component of this is multisource feedback (MSF) from patients and colleagues. Little is known about how GP appraisers interpret such feedback and use it within the doctor’s […]
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— This post was written by Arunangsu Chatterjee — The project aims to develop an innovative oral care educational experience, which includes three parts: 1) a 3-D film where participants will be able to ‘experience’ the story of teeth from inside the mouth using this powerful concept developed for the “Immersive Vision Theatre” (IVT) at […]
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— This post was written by Arunangsu Chatterjee — UK’s Cambridge Research Institute have developed a mobile game utilising gene microarrays that could actually help researchers find a cure for cancer. “Researchers use gene microarrays to look for regions of our genome that are frequently faulty in different cancers–a sign that they may be responsible for […]
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On the 14th Jan PebblePad was updated successfully. This update features a number of bug fixes alongside some new features and enhancements to existing functionality. For full details of the update see the PP3 News Blog. A brief overview of some of the new features are given below: Feedback Manager – an additional option in […]
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Neil Witt, Anne McDermott and Robert Stillwell are offering this seminar as part of the PedRIO Digital Innovation Group series. They will be presenting their findings in relation to Plymouth University students’ use of digital technology, services, Apps etc., which shows that confidence can be higher than competence. Additionally the team instigated a comparison study […]
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Have you, or your students, ever been a victim of ‘Death by PowerPoint’? Research conducted by PedRIO and Learning Development suggests many of us have. Here is an opportunity to explore some new presentation tools in a supportive environment! DigiThings is a self-directed, peer-mentored online programme that aims to help staff with teaching and research responsibilities at […]
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— This post was written by Arunangsu Chatterjee — This project will give students the opportunity to test each other’s knowledge on medicine and dentistry. Students will create multiple choice questions which other students can answer and record whether it was a useful and accurate question. Based on a scoring system the accurate questions will […]
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Operating Procedures The following pages define operating procedures for computer-assisted assessments. They may change over the next few years in the light of experience and we would value comment from any staff and students involved in computer-assisted assessments. Computer-assisted assessment in this context refers to the delivery of assessment on a computer screen, student entry […]
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NOTE: If you use these videos to undertake the introductory training for perception, you are agreeing to go through ALL the videos in order to have a certificate for each section. Once you have completed all the tutorials or attended a workshop we can provide you with a perception authoring account. Once you have completed all […]
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To ensure both you and your students get a positive experience of using online assessment, it is recommended you follow the advice below. As with anything, plan what you want to do first. Plan out your questions and feedback and give yourself plenty of time to create these using the online assessment software. Ensure […]
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— This post was written by Arunangsu Chatterjee — Virtual patients (VP) have been defined as ‘interactive computer simulations of real life clinical scenarios for the purpose of medical and dental training, education or assessment. VP are commonly used to teach clinical interviewing skills, bioethics, basic patient communication, history taking, and clinical decision-making skills. Through […]
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Building an early prototype After some discussions among the team members and the stakeholder (student), development started on a prototype using the drawings from the original project by our Year 4 student. These drawings were scanned and carefully traced in Flash before being outputted as a spritesheet (png and xml) and imported into a Flash […]
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Design is a bit like art…everyone has their own opinions and preferences. Its never easy to design for a website or mobile app and in my experience it is something that constantly evolves up until the point of release. With the fairly recent release of Apple’s iOS7 and the increased popularity of flat design, it […]
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— This post was written by Arunangsu Chatterjee — This project aims to develop a novel comic book called ‘Enzyme Digest’. It is based on the enzymes of the Gastrointestinal (GI) tract and aimed at first year medical students. Each enzyme has been granted a character to enhance the learner’s memory and recall. The comic book […]
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In my previous post I wrote about the most important aspects in mobile development in general as well as some specifics to the project in hand. In this post I will drill down into finer detail as to the available options based on the list of development time, performance, style, accessibility options, support and documentation. […]
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One of the biggest areas to research for this project is deciding which tool is best for the job. Over recent years there are many popular tools and frameworks that support mobile app development and with HTML5 becoming ever popular and accepted (particularly for web developers), the available options are becoming hard to keep track […]
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TEL at Plymouth A TEL action plan has been developed as part of the University’s Teaching and Learning Strategy[1] to address the requirements of the University’s strategies and priorities whilst maximising the effectiveness of institutional investment into TEL and to exploit the outputs and outcomes from our externally funded projects. It aligns the University with […]
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The University of Plymouth has been involved in a number of projects funded by JISC. Previous JISC projects include The SHELL project to develop the integration of technologies across a consortium involving the University and partner colleges. In particular, the SHELL project aimed to address the increased business need to have a single registration/information up-load […]