Tag: eLearning strategies

  • Blood Transfusion RLO

    The transfusion RLO was introduced to decrease the failure rate seen by year 4 PCMD Medical Students and to refresh and update junior doctors knowledge and understanding; to what is required when dealing with transfusion patients and ordering blood. It was also considered that students having access to a reusable resource would aid learning throughout the […]

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  • This blog will provide instructional information on how to add Users to Form2. Background Within our school, students will be bulk imported at the beginning of the year. Tutors and Admin are added throughout the year. Users within Form2 include: students, tutors and admin; the difference will come down to the different roles that are […]

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  • This blog will provide instructional information on how to add Groups to Form2. Form2 – The definition of why we use groups and naming protocol. Form2 groups are required to allow students, admin and tutors to view forms. If a form has no group(s) attached to it, no one can access the form unless via […]

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  • You don’t have to create a fully fledged game for users to be able to engage and interact with an eLearning package. With a bit of creativity, its a pretty simple task to replicate the successes of games by including certain gaming elements. The following steps highlight areas that should be considered in any eLearning […]

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  • A good video can go a long way to helping someone learn a complex task or set of instructions. Think of something like origami. There are printed guides that show step by step, but its sometimes hard to put it in context of the piece of paper sat in front of you and its easy […]

    Read more

  • The following areas cover ways to best allow users to go take their own path through learning. As learning is not a linear process. Therefore, we shouldn’t create an eLearning package that is linear and dull. By allowing the user to decide, we can create various challenges and target a wider variety of experience levels. […]

    Read more

  • The following steps are not an exhaustive list of how to’s, but a good starting point to aim for when developing any eLearning package. If you can tick most of these then the eLearning package will be far more interesting to the end users and they will benefit more from it. Discovery Its important to […]

    Read more

  • Designing an eLearning package can be tricky. Especially when you first start out. You want to aim for a consistency across multiple packages so frequent users do not need to re-learn how to use something new each time. So its good to create a sort of template when starting, this will speed up future developments. By […]

    Read more

  • There are many ways to develop eLearning materials, but they all require you to follow general rules to make them effective and to fully engage the user. Todays eLearners are used to using highly polished games, websites, apps and operating systems (be in desktop or mobile). Visuals are very important, they ensure quality and increase […]

    Read more

  • Blood Transfusion RLO

    The transfusion RLO was introduced to decrease the failure rate seen by year 4 PCMD Medical Students and to refresh and update junior doctors knowledge and understanding; to what is required when dealing with transfusion patients and ordering blood. It was also considered that students having access to a reusable resource would aid learning throughout the […]

  • How to add users to Form²

    This blog will provide instructional information on how to add Users to Form2. Background Within our school, students will be bulk imported at the beginning of the year. Tutors and Admin are added throughout the year. Users within Form2 include: students, tutors and admin; the difference will come down to the different roles that are […]

  • Form² – Definition of Groups

    This blog will provide instructional information on how to add Groups to Form2. Form2 – The definition of why we use groups and naming protocol. Form2 groups are required to allow students, admin and tutors to view forms. If a form has no group(s) attached to it, no one can access the form unless via […]

  • Engaging eLearning series: 5/5 Add fun gaming elements

    You don’t have to create a fully fledged game for users to be able to engage and interact with an eLearning package. With a bit of creativity, its a pretty simple task to replicate the successes of games by including certain gaming elements. The following steps highlight areas that should be considered in any eLearning […]

  • Engaging eLearning series: 4/5 Engage more users with video

    A good video can go a long way to helping someone learn a complex task or set of instructions. Think of something like origami. There are printed guides that show step by step, but its sometimes hard to put it in context of the piece of paper sat in front of you and its easy […]

  • Engaging eLearning series: 3/5 Let learners pull content

    The following areas cover ways to best allow users to go take their own path through learning. As learning is not a linear process. Therefore, we shouldn’t create an eLearning package that is linear and dull. By allowing the user to decide, we can create various challenges and target a wider variety of experience levels. […]

  • Engaging eLearning series: 2/5 Add meaningful interactions

    The following steps are not an exhaustive list of how to’s, but a good starting point to aim for when developing any eLearning package. If you can tick most of these then the eLearning package will be far more interesting to the end users and they will benefit more from it. Discovery Its important to […]

  • Engaging eLearning series: 1/5 Build a compelling visual experience

    Designing an eLearning package can be tricky. Especially when you first start out. You want to aim for a consistency across multiple packages so frequent users do not need to re-learn how to use something new each time. So its good to create a sort of template when starting, this will speed up future developments. By […]

  • Engaging eLearning series: 5 Highly Effective Strategies For Creating Engaging Elearning

    There are many ways to develop eLearning materials, but they all require you to follow general rules to make them effective and to fully engage the user. Todays eLearners are used to using highly polished games, websites, apps and operating systems (be in desktop or mobile). Visuals are very important, they ensure quality and increase […]